Week 13 - Injuries and UI changes


Added this week:

Injuries

  • Injuries negatively impact combat stats. This can happen in the middle of an encounter impacting additional combat rolls.
  • Certain injuries can be healed. Crew Members experiencing an injury will automatically go to a station to be healed. Very severe injuries, such as a lost limb, cannot be healed (yet)

UI

  • Added Research Tab UI allowing the player to select what Research to start/stop and indicators for when research is complete. (See screenshot)
  • Added Resources Tab allowing the player to check resources. 
  • Put "Change of Team" and "Report" buttons in their proper place that I was using for ease-of-access testing

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