Week 16 - Photoshop and Layers
Project Serena » Devlog
This project will be my first time using Photoshop, so I've spent most of my time learning how to do a few basic things and trying to import some of the rooms into the game so I can start testing stuff. Its been a pain in the butt to get the layers to work right but I think I have a decent process down. I've provided an example that shows that the Crew Members can be both behind and in front of game objects, depending on their location.
Project Serena
Command an elite crew and send them on interplanetary expeditions
Status | In development |
Author | Admiral Slant |
Genre | Simulation |
Tags | 2D, Exploration, Management, Pixel Art, Sci-fi, Unity |
Languages | English |
More posts
- Week 15 - First look at concept mapSep 03, 2021
- Week 14 - Customization!Aug 28, 2021
- Week 13 - Injuries and UI changesAug 20, 2021
- Week 12 - Crew AssignmentsAug 13, 2021
- Week 11 - Mission DemoAug 06, 2021
- Week 10 - Combat and Health StatusJul 31, 2021
- Week 9 - More MissionsJul 26, 2021
- Week 8 - Working on the UIJul 21, 2021
- Week 7 - Back to ProgrammingJul 09, 2021
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