Week 2 - Pause Button and First Draft of Map


This seems like a good time to remind everyone that all artwork and assets exist largely in placeholder form. Never fear, I fully intend to either commit a bunch of time to creating quality art assets or hiring a professional to do the work. Given my time schedule, probably the latter. Anyway, without further ado - the Week 2 update...

- Added Pause and Resume button functionality
- Repurposed the existing JSON file to include 1) Bed time/location, 2) Work time/location and 3) Break time/location for each individual Crew Member. The result of this was a much better looking flow of the characters moving around the map at certain times. It was also a big step for me in learning about JSON serialization as I had yet to adapt my original JSON to add more features. I'm now confident that I can add any number of features to my Crew Members easily.
- 1st draft of what I want the map to look like. Obviously I will need a ton of detail so you can work out what rooms serve what purpose but ultimately I want to add: Barracks, Lab(s), Cafeteria, Control Room, Teleporter Room, Gym/Rec Room, Armory/Shooting Range, Medical, Isolation/Prison, and general Storage Rooms. The scale of the map is going to be a challenge. I want a dynamic base with lots of crew, but making that fit and look good without being overwhelming will be fun. You can see in the screenshot that I need to scale up the Crew size so they aren't tiny little ants. 

Thanks for checking in, I've been having fun producing this game. Can't wait until it starts to resemble a real product. Tune in next week to see what else I add!

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